All Works
Motion ︎︎︎
UI/UX ︎︎︎
Product Design ︎︎︎
Visual Art ︎︎︎
Screensavers
︎ 2024
︎Oil Painting
︎Wood Work
︎Arduino, Programmatic Lighting
︎Duratrans Printing
In college, I became fascinated with 3D rendering softwares such as Blender and Unreal Engine. These digital playgrounds allowed me to imagine, build, and distort a simulated world in ways I never imagined possible.
My current series of paintings start from 3D scans of objects around the world, collected by myself or strangers online. I then import them into Blender and begin the meticulous process of warping, lighting, and transforming the scenes into digitally rendered images. Finally, I use these images as reference for oil paintings, each painted on a standardized 4x4 ft. sheet of wood with 3 inch rounded white borders. Through these sets of translations, I hope to help transcend the art objects into more symbolic and metaphorical space.